![]() The Lucky 38 still has the original player home cell which only has a new door so mods that add stuff to that cell and make minor changes might work fine. ![]() Small ones that add a simple object or something might work, but may not work too well. Just a side note, mods that alter the base-game(both 3 and NV) player homes are most likely not compatible. New cells locations are placed all over the game and they include new decorative junk items and even some new foods. The mod also adds a bunch of new interior locations for you to loot. New upgrades for each home include a water purifier, Sunset machine for ice-cold drinks, ammo bench, etc. You can also buy more themes for each house which includes a Sierra Madre theme(only 1 theme allowed at a time and it applies to all homes). The Lucky 38 suite gets a huge addon which is essentially a copy-paste of House's floor, but more functional. ![]() In DC, Both the Tenpenny home and the Megaton home are obtainable and are bigger. It revamps pretty much every player home in both maps and gives you more upgrade options. If you do get TTW, I highly recommend TTW Interiors. Small ones like a new shop work fine though). It upgrades Fallout 3s mechanics to those of FNV, while balancing both games to feel like youre playing one full game (instead of two different games using the same character). » Glad to finally be a part of the community!īy Ski Fri 9:00 I don't think you can start as the Courier, but once you get to NV you can travel back at any time when you get to the train station in Freeside(which means you should try to avoid mods that heavily modify Freeside's cell. Tale of Two Wastelands is a total conversion project that seamlessly merges Fallout 3 and its DLC into Fallout: New Vegas, allowing both games to be played in a single playthrough. » Hey guys! A poor pupper needs your help! » Help with porting 76 models and textures into fallout 4 » Changing my character's voice type to an NPC's » Who is your most hated Character in Fallout?
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